Mixdown Design/Animation

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For Mixdown, I designed and animated a dynamic visual environment that responded in real time to the performers’ audio, creating a seamless dialogue between sound and sight. I prioritized readability and spatial depth for the live audience by blending high-contrast silhouettes with subtle atmospheric elements. The result was an immersive, kinetic backdrop that amplified the performance and gave each moment a distinct visual identity without overwhelming the stage action.

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